Roleplaying as a Means of Creation.

Date: 2006-03-30 05:36 am (UTC)
Roleplaying can be a means of consciously creating inner personality aspects. I created my thoughtforms through roleplaying, and I've had them around for fifteen years (with some changes in active roster).

I think the distinction is not so much "roleplaying vs. non-roleplaying" as "serious identification vs. entertainment", although there are grey areas between the two, as when someone creates a purely fictional character which then develops into a soulbond, identity-bond or similar autonomous entity (the terminology depends on the person(s) and their belief system).

Inner roleplaying has always been a part of my identity. I can recall doing it almost as soon as I could use language. I regard identity as a very fluid thing, more or less what a person believes, imagines and wills it to be.

As for finding other people's stories unbelievable: my opinion on this is that in subjective reality, as in dreams, anything is possible. Now, this does not mean that everything is equally true in intersubjective terms. Not all things "show up" in the shared, public world. So, a person can claim that an experience has more "objectivity", or intersubjective applicability, than it actually does.

I don't expect others to "believe in" my thoughtforms, necessarily. They aren't things that can be weighed and measured. They're a part of my life in the way that ideals, values, imagination, etc., can be a real and valid, if unobservable, part of a person's life.
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